In the “Yummy Pairs” game the student can “decompose” or “deconstruct” numbers that appear as positive integers or quantities using the ten-frame representation. This means they will explore the pairs of number combinations that make up the number. They will also improve their bilateral coordination skills by trying to make symmetrical hand movements.
The avatar represents the student within an imaginary world of candies. The student attempts to match pairs of either numbers or quantities that compose a target number by stretching both hands to reach the two parts that make the whole.
The teacher/therapist can select the range of the target number that the child will be asked to make (e.g. up to 10 or 100) and the difficulty level that involves the available pairs of numbers from which the student will choose. This game offers unique learning and motoric experiences to the children about how numbers can be broken apart (including decomposition into tens and hundreds) and put back together.
Are you ready to choose the right yummy pairs from candy trees?
Disable background music.
Disable/enable sound effects
I CAN understand that there are sounds when I pick a correct or a wrong combination of numbers/quantities.
I CAN select the “Play Bottom” with my left hand.
Time to remain stable to select the correct answer.
Reduce the time if the child shows arm stability & good eye-hand coordination.
I CAN select an answer, holding my right hand still for 3 seconds.
Time to match the right pairs that compose the requested number.
Disable this if the student feels pressure.
I CAN match the correct pairs of candies under the pressure of time.
Disable this to continue playing without losing lives when making mistakes.
I CAN learn that if I get an answer wrong, my game lives will be decreased.
Set how many questions you want the students to practice.
I CAN answer 5 questions about composing numbers.
I CAN stay focused for 10 questions.
Teachers can determine if the matching pairs will be numeric or quantitative.
I CAN compose numbers from two pairs of quantities.
This option shows the quantities in numbers facilitating the composing of quantities.
I CAN compose quantities that are accompanied by numbers.
This option makes it harder to compose numbers using various strategies in an automatic way (such as ten-base structure and halves).
I CAN compose numbers using the ten-base structure.
Adjust the range to match the student’s abilities.
I CAN compose two one-digit numbers.
I CAN control the movements of the child in the game with my own body movements.
Pie chart data
This shows statistics of how many times the student gave correct & wrong or no answers how many times the student tried to find the correct answers
The Time is shown on the top right corner. The teacher can use the time to tell whether the task is challenging enough for the students.
This table shows the time that was passed from selecting a number/quantity from the right and left side. Particularly, it shows the time between left hand (blue circle) and right hand (red circle) for all the attempts. It is clear that this student took the same time trying to select a number using his left hand compared to his right hand. The required strategy of adding doubles was not used and child gave three wrong answers.