Dr. Grafoo

An essential part of the math curriculum is to have their students effectively represent key data through pictograms, block graphs and bar charts. Dr. Grafoo offers a math game that uses simulated real-life information to help students convey important facts using visually engaging graphs and charts that represent data in a clear and comprehensible way. This game is aligned with the K-3 Measurement and Data (MD) category of standards for mathematics. 

While playing, students can become more familiar and practice how to turn table representations of data and tallies into a bar graph, pictogram or line plot and then analyze results. Data and other relevant information come from simple everyday items that children should be familiar with such as cereal boxes, fruits, beads and more. As a result, the student can then successfully input these items into fun graph displays.

With Dr. Grafoo, teachers can provide an individualized and creative learning session by selecting tasks for the student to complete such as:  

  • Create a bar chart in a vertical or horizontal direction using information in a table
  • Create a picture graph from information in a table 
  • Understand and reuse data that is set in the form of a table with numerals or tally marks in up to five categories 
  • Draw a graph and add key details such as the title and headers of the “x” and “y” axes.

Teachers can also choose specific features based on the student’s needs for motor skills development. These include making the interaction mode a grab and move format or a time delay. Other modifying features include the duration of each graphing activity and the amount of questions to ask. Additionally, educators can enrich the learning experience by asking specific questions from the chart to relate the data in the headings to real life experiences students can have. This action encourages a discussion to identify possible uses of the statistics represented. This movement-based learning activity game provides fundamental benefits to the student by reinforcing mathematical learning regarding graphing data while also improving fine motor skills, critical thinking and cognitive skills. 

Who is ready to explore the wonderful world of graphs and charts with Dr. Grafoo?

Supported goals in

CCSS.MATH.CONTENT.2.MD.D.10
Math
Grade: 2
Draw a picture graph and a bar graph (with single-unit scale) to represent a data set with up to four categories. Solve simple put-together, take-apart, and compare problems1 using information presented in a bar graph.
CCSS.MATH.CONTENT.1.MD.C.4
Math
Grade: 1
Organize, represent, and interpret data with up to three categories; ask and answer questions about the total number of data points, how many in each category, and how many more or less are in one category than in another.
CCSS.MATH.CONTENT.3.MD.B.3
Math
Grade: 3
Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories. Solve one- and two-step "how many more" and "how many less" problems using information presented in scaled bar graphs. For example, draw a bar graph in which each square in the bar graph might represent 5 pets.
CA.MATH.1.MD.4
Math
Grade: 1
Represent and interpret data. Organize, represent, and interpret data with up to three categories; ask and answer questions about the total number of data points, how many in each category, and how many more or less are in one category than in another.
CA.MATH.2.MD.10
Math
Grade: 2
Represent and interpret data. Draw a picture graph and a bar graph (with single-unit scale) to represent a data set with up to four categories. Solve simple put-together, take-apart, and compare problems using information presented in a bar graph.
CA.MATH.3.MD.3
Math
Grade: 3
Represent and interpret data. Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories. Solve one- and two-step “how many more” and “how many less” problems using information presented in scaled bar graphs. For example, draw a bar graph in which each square in the bar graph might represent 5 pets.
MAFS.2.MD.4.AP.10b
Math
Grade: 2
Organize data by representing on a pictorial graph or bar graph
MAFS.1.MD.3.AP.4b
Math
Grade: 1
Using a picture graph, represent each object/person counted on the graph (1:1 correspondence) for two or more categories
MAFS.3.MD.2.AP.3a
Math
Grade: 3
Collect data and organize into a picture or bar graph
NVAC.MATH.2.MD.D.10
Math
Grade: 2
Represent and interpret data. Draw a picture graph and a bar graph (with single-unit scale) to represent a data set with up to four categories. Solve simple put-together, take-apart, and compare problems using information presented in a bar graph.
NVAC.MATH.1.MD.C.4
Math
Grade: 1
Represent and interpret data. Organize, represent, and interpret data with up to three categories; ask and answer questions about the total number of data points, how many in each category, and how many more or less are in one category than in another.
NVAC.MATH.3.MD.B.3
Math
Grade: 3
Represent and interpret data. Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories. Solve one- and two-step “how many more” and “how many less” problems using information presented in scaled bar graphs. For example, draw a bar graph in which each square in the bar graph might represent 5 pets.
NY.MATH.2.MD.10
Math
Grade: 2
Draw a picture graph and a bar graph (with single-unit scale) to represent a data set with up to four categories. Solve simple put- together, take-apart, and compare problems4 using information presented in a bar graph.
NY.MATH.1.MD.4
Math
Grade: 1
Organize, represent, and interpret data with up to three categories; ask and answer questions about the total number of data points, how many in each category, and how many more or less are in one category than in another.
NY.MATH.3.MD.3
Math
Grade: 3
Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories. Solve one- and two-step “how many more” and “how many less” problems using information presented in scaled bar graphs. For example, draw a bar graph in which each square in the bar graph might represent 5 pets.
NC.MATH.2.MD.10
Math
Grade: 2
Organize, represent, and interpret data with up to four categories. 1. Draw a picture graph and a bar graph with a single-unit scale to represent a data set. 2. Solve simple put-together, take-apart, and compare problems using information presented in a picture and a bar graph.
NC.MATH.3.MD.3
Math
Grade: 3
Represent and interpret scaled picture and bar graphs: 1. Collect data by asking a question that yields data in up to four categories. 2. Make a representation of data and interpret data in a frequency table, scaled picture graph, and/or scaled bar graph with axes provided. 3. Solve one and two-step “how many more” and “how many less” problems using information from these graphs
NC.MATH.1.MD.4
Math
Grade: 1
Organize, represent, and interpret data with up to three categories. 1. Ask and answer questions about the total number of data points. 2. Ask and answer questions about how many in each category. 2. Ask and answer questions about how many more or less are in one category than in another.
PA.CC.MATH.2.MD.D.10
Math
Grade: 2
Draw a picture graph and a bar graph (with single-unit scale) to represent a data set with up to four categories. Solve simple put-together, take-apart, and compare problems1 using information presented in a bar graph.
PA.CC.MATH.3.MD.B.3
Math
Grade: 3
Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories. Solve one- and two-step "how many more" and "how many less" problems using information presented in scaled bar graphs. For example, draw a bar graph in which each square in the bar graph might represent 5 pets.
PA.CC.MATH.1.MD.C.4
Math
Grade: 1
Organize, represent, and interpret data with up to three categories; ask and answer questions about the total number of data points, how many in each category, and how many more or less are in one category than in another.
SC.MATH.1.MDA.4
Math
Grade: 1
Collect, organize, and represent data with up to 3 categories using object graphs, picture graphs, t-charts and tallies.
SC.MATH.2.MDA.9
Math
Grade: 2
Collect, organize, and represent data with up to four categories using picture graphs and bar graphs with a single-unit scale.
SC.MATH.3.MDA.3
Math
Grade: 3
Collect, organize, classify, and interpret data with multiple categories and draw a scaled picture graph and a scaled bar graph to represent the data.
No supported goals.
TEKS.MATH.K.8.A
Math
Grade: K
Collect, sort, and organize data into two or three categories.
TEKS.MATH.1.8.A
Math
Grade: 1
Collect, sort, and organize data in up to three categories using models/representations such as tally marks or T-charts;
TEKS.MATH.2.10.B
Math
Grade: 2
Organize a collection of data with up to four categories using pictographs and bar graphs with intervals of one or more;
TEKS.MATH.3.8.B
Math
Grade: 3
Solve one- and two-step problems using categorical data represented in a frequency table, dot plot, pictograph, or bar graph with scaled intervals
VASOL.MATH.4.PS.14
Math
Grade: 4
The student will collect, organize, display, and interpret data from a variety of graphs.
VASOL.MATH.3.PS.17b
Math
Grade: 3
The student will construct a line plot, a picture graph, or a bar graph to represent the data.
VASOL.MATH.2.PS.17
Math
Grade: 2
The student will use data from experiments to construct picture graphs, pictographs, and bar graphs.
VASOL.MATH.1.PS.14
Math
Grade: 1
The student will investigate, identify, and describe various forms of data collection (e.g., recording daily temperature, lunch count, attendance, favorite ice cream), using tables, picture graphs, and object graphs.
VASOL.MATH.K.PS.14
Math
Grade: K
The student will display gathered data in object graphs, picture graphs, and tables, and will answer questions related to the data.
VASOL.MATH.1.PS.15
Math
Grade: 1
The student will interpret information displayed in a picture or object graph, using the vocabulary more, less, fewer, greater than, less than, and equal to.

Settings

Setting

Options

I CAN statement

Music

Disable/enable background music.

  • On
  • Off
Sound effects

Disable/enable sound effects while selecting an item.

  • On
  • Off

I CAN understand that there are sounds when I choose an item.

Select hand
  • Left
  • Right
Time to select item

Time to remain stable to select an item.

  • 0.5 sec
  • 1 sec
  • 1.5 sec
  • 2 secs
  • 2.5 secs
  • 3 secs

I CAN select the “Play Button”, keeping my hand stable for 3 seconds.

Timer
  • On
  • Off
Timer value

Time available to complete each question.
Disable if the student feels pressure.

  • 1 min
  • 2 mins
  • 3 mins
  • 4 mins
  • 5 mins

I CAN create a bar graph within 1 minute.

Interaction mode

Interaction mode allows teachers to select the action that students should practice on.   It can be Grab when students grab the tubes or Delay when students select tubes by keeping their hand steady over them in order to fill them with liquid or images.

  • Grab
  • Time delay

I CAN grab a tube.

Game lives

Enable or disable game lives.
“Game lives” option is depicted by the 3 light bulbs on the top left corner and the stamina bar at the bottom of the screen.

  • On
  • Off

I CAN notice that I lose stamina each time I place wrongly a value.
I CAN play the game with game lives (stamina).

Number of questions

This shows how many questions the students have to answer per game.

  • 1 question
  • 2 questions
  • 3 questions
  • 4 questions
  • 5 questions

I CAN draw and create 5 line plots.

Content language

Choose the language of the game content.

  • English
  • Greek

I CAN read the questions and data table information in English.

Graph type

Choose the type of exercise that the child is called to practice. 

  • Bar graphs
  • Pictographs
  • Line plots

I CAN create a bar graph.

Graph representation

Choose the direction of the tubes that the child is called to practice with.

  • Vertical
  • Horizontal

I CAN create a picture graph in a vertical direction.

Data range

Adjust the range to match the student’s abilities.

  • Single-unit scale
  • Scaled

I CAN use “Scaled” data range and understand how to create a picture graph with a “key = 3”.

Number of bars

This shows the number of bars that a student will practice in the game.

  • 3
  • 4
  • 5

I CAN create a bar graph with 4 horizontal tubes.

Data representation

Choose the graph representation that the child is called to practice with.

  • Numerals
  • Tally marks

I CAN understand data that is set in the form of a table with tallies.

Add labels and title

This option enables the exercise of drawing a data and labeling it.

  • On
  • Off

I CAN draw a graph and add key details such as the title of its axis.

Reports

Pie chart data & Statistics

This shows statistics on the total time of game play and on the number of correct, correct with tries and unanswered questions. Also, we can see the success rate.  

Information about each question is shown as well.

This shows the amount of time the student spent on each question, the solution of each graph and the answers given for the labeling step and the matching step as well.