“Woolly Strike” encourages students to practice generating and filling in number patterns following a set of rules. Simultaneously, it helps students to improve their bilateral upper body coordination skills as they use both hands in a controlled manner with confidence and balance. Given a rule such as, add three, the student’s task is to collect the objects that are labeled with the correct corresponding numbers, thus generating a numerical pattern. Students develop competency in modeling relationships between numbers, and demonstrate their understanding of addition, subtraction, multiplication, and division.
The game-play requests the child to stretch both hands at almost 90 degrees, similar to holding a pole or broomstick. By coordinating both hands with an equal amount of force to balance the wooly ball, the student identifies the correct answer and rolls it towards the number to fulfill the specific pattern, catching the item with the right number or color. In this way, the game aids in increasing the shoulders’ range of motion and improves posture. The teacher or therapist can configure the type and difficulty of the numerical patterns, with rules involving addition, subtraction, multiplication, and division. They can also adjust the game elements such as the length of each game or the number of lives the student has to play.
Are you ready to juggle the wooly ball and collect the correct numbers and objects?
Disable/enable background music.
Disable/enable sound effects while selecting an item.
I CAN understand that there are sounds when I choose an item.
Time to remain stable to select an item.
I CAN select the “Play” button with my left hand. I CAN select the “Play Button”, keeping my hand stable for 3 seconds.
Choose the language of the game content.
I CAN read game instructions in English.
Game mode allows teachers to choose whether a child will practice with colored fruits or number patterns.
I CAN collect purple fruits.
Rule setting defines the specific operation that a child is called to practice.
I CAN multiply numbers by 2.
Enable/disable enemies in order to improve hand symmetrical movements.
The option of “Game Difficulty” sets the complexity of the stage and adds extra difficulty in collecting the right items that appear at random places.
I CAN win at a game in a normal level that demands good visual perception, upper body movement control and good response to audio-visual instructions.
Make the game more challenging by changing the speed.
Adjust the speed according to the need of the child.
I CAN practice with number patterns and improve bilateral coordination.
This shows statistics on the amount of time the student spent on the game, on the number of correct, wrong and missed items as well as the total number of crashes into the wall and the total number of hits into enemies.
Also, it depicts student’s tries analytically and the level’s map.